# Nature

### <mark style="color:blue;">Element</mark>

***Earth, Fire, Water, Grass, Electricity, Light, Shadow***

The element cycle ensures the interaction between different element Pettos. For instance, Water-element Petto is dominant during a fight with Fire Petto, yet, flourishing Grass Petto.&#x20;

The balance cycle will be introduced later in game mechanics.&#x20;

![](https://3450327030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaqqNTu68QxVB4Y2DKfoG%2Fuploads%2FA0e3Yb7VLfiMTbDo9Xdf%2Felements.png?alt=media\&token=70933f2f-f34c-47b1-9a30-2d79a3e2b1a5)

### <mark style="color:blue;">Role</mark>

* ***Fighter** - direct facing with monster, fight alongside with Glorians in the battle, push damage on monsters.*
* ***Guardian** - supportive role, stats plus shield buff for one specific target.*
* ***Backline** - push damage in wider range, back position.*
* ***Healer** - supportive role, affect on wider area, include buffing the whole party (multi targets) or cursing the enemy whole party.*&#x20;

![](https://3450327030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaqqNTu68QxVB4Y2DKfoG%2Fuploads%2FRb1BX2VvBa1mXiqs0jUd%2Fpet%20role.png?alt=media\&token=e1727ab7-23bc-4d6d-a23d-c847c4ba7943)

### <mark style="color:blue;">Rarity</mark>

Similar to equipment's rarity levels, Petto also adopts the same set of rarity. These are  **Common, Uncommon, Masterwork, Rare, Exotic, Ascended and Legendary**

![](https://3450327030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaqqNTu68QxVB4Y2DKfoG%2Fuploads%2FTLoVj5NTX0KxqIC3XG8e%2Fpet%20rarity.png?alt=media\&token=616d5658-ad6e-41d5-aea8-03ce843b115a)
